D M G = B a s e D M G × D M G B o n u s M u l t × D M G R e d u c t i o n M u l t × C R I T × E n e m y D e f M u l t × E n e m y R e s M u l t × S t u n M u l t \begin{aligned}
\mathrm{DMG} &= \mathrm{BaseDMG} \times \mathrm{DMGBonusMult} \times \mathrm{DMGReductionMult} \\
&\quad \times \mathrm{CRIT} \times \mathrm{EnemyDefMult} \times \mathrm{EnemyResMult} \times \mathrm{StunMult}
\end{aligned} DMG = BaseDMG × DMGBonusMult × DMGReductionMult × CRIT × EnemyDefMult × EnemyResMult × StunMult B a s e D M G = S c a l i n g S t a t × S k i l l % \mathrm{BaseDMG} = \mathrm{ScalingStat} \times \mathrm{Skill}\% BaseDMG = ScalingStat × Skill % S c a l i n g S t a t = ( B a s e S t a t × ( 1 + S t a t % ) + F l a t S t a t ) × ( 1 + C o m b a t S t a t % ) + F i n a l C o m b a t S t a t \begin{aligned}
\mathrm{ScalingStat} &= (\mathrm{BaseStat} \times (1 + \mathrm{Stat}\%) + \mathrm{FlatStat}) \\
&\quad \times (1 + \mathrm{CombatStat}\%) + \mathrm{FinalCombatStat}
\end{aligned} ScalingStat = ( BaseStat × ( 1 + Stat % ) + FlatStat ) × ( 1 + CombatStat % ) + FinalCombatStat In the case of ATK, the Base ATK is the sum of the Agent Base ATK and the W-Engine Base ATK.
The "Combat" stats are buffs which are triggered only during battles and cannot be seen in the character page included with the other stats. They can only be observed if you check your stats during combat. They will be written in green text and summed up with other similar stats. These stats are usually found in W-Engines and 4-Pieces Drive Disks effects.
D M G B o n u s M u l t = 1 + Σ D M G % \mathrm{DMGBonusMult} = 1 + \Sigma\, \mathrm{DMG}\% DMGBonusMult = 1 + Σ DMG % C R I T = { 1 + C R I T D a m a g e % , if Critical hit 1 + C R I T R a t e % × C R I T D a m a g e % , if Average 1 , otherwise \mathrm{CRIT} = \begin{cases}
1 + \mathrm{CRITDamage}\%, & \text{if Critical hit} \\
1 + \mathrm{CRITRate}\% \times \mathrm{CRITDamage}\%, & \text{if Average} \\
1, & \text{otherwise}
\end{cases} CRIT = ⎩ ⎨ ⎧ 1 + CRITDamage % , 1 + CRITRate % × CRITDamage % , 1 , if Critical hit if Average otherwise Writer: arkkus
Formulas and Data: Dimbreath, arkkus, Carrier5by5, Kyle, 666bj
Editor and Transcriber: vladutsu
Original Document